Businesses

Video Games Can’t Afford To Look This Good

Major video game studios’ pursuit of ultra-realistic graphics has led to diminishing returns and industry-wide layoffs, as younger players gravitate toward simpler, more social games, New York Times is reporting.

Sony’s Insomniac Games spent $300 million developing Marvel’s Spider-Man 2, triple the budget of its predecessor, before laying off staff amid Sony’s 900-person reduction in February. The industry has cut more than 20,000 jobs in the past two years. Meanwhile, games with basic graphics like Minecraft, Roblox and Fortnite continue to dominate, particularly among younger players.

Genshin Impact, a mobile game by Hoyoverse, generates approximately $2 billion annually through frequent content updates rather than cutting-edge visuals. The shift has forced studios to reevaluate their strategies. Warner Bros. Discovery lost $200 million on Suicide Squad: Kill the Justice League, while Sony shuttered its Concord studio shortly after launch. Some industry figures see AI as a potential solution to reduce graphics development costs, the report adds, particularly in sports games.

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