How Etermax took Trivia Crack World to Meta Quest VR headsets

How Etermax took Trivia Crack World to Meta Quest VR headsets

Etermax has been making games since 2009 and it score a big hit with Trivia Crack in 2013. The game has had had more than 800 million downloads to date, but Etermax has been finding new markets for it still.

On November 28, Etermax launched Trivia Crack World on Meta Quest as a new virtual reality game that transports players to an immersive and interactive amusement park, blending knowledge, fun, and global connections across VR headsets, desktops, and mobile devices. Now the company is also expanding the world with new updates for the game, which has a 4.9 star rating out of 5.

Trivia Crack World is the first-ever immersive trivia game on Meta Quest, offering a dynamic and engaging experience for casual gamers, trivia enthusiasts, and families alike. Set in a vibrant, knowledge-themed amusement park, players can interact with Trivia Crack’s beloved characters in real-time. Each character like Willy the Wheel has its own subject-themed island. Willy the Wheel also serves as the grand host of the park, which is opening its doors with Hector’s Museum, Albert’s lab and Tito’s Safari.

The aim for Trivia Crack World is to present a refreshing alternative to typical VR titles, said Federico Segovia, head of product at Etermax in Buenos Aires, Argentina, in an interview with GamesBeat.

“We didn’t just translate the mobile version. The advantage of VR is that you can create an immersive world where people can meet in real time. You can customize the experience, choose your language, and select the difficulty of the questions,” Segovia said.

The development of Trivia Crack World was carried out by Etermax, 100% in-house, from the game itself to the soundtrack, Segovia said. While Etermax has more than 300 people, the VR game involved a team of more than 20 people, including designers, programmers, and others.

The extended staff team at Etermax also supported the project throughout the development of the launch plan, which includes an integrated strategy of promotion and business. Additionally, the support from the Meta team in their promotional channels played a crucial role.

Trivia Crack World aims to bring the fun of a trivia night out with friends and family to your living room. Players aged 13 and older can compete in various trivia challenges and explore trending topics in multiple languages while interacting with a global, online community.

Adapting to VR

Trivia Crack is now a multiplatform experience.

Segovia, who has been at Etermax since 2016 as a game designer and now head of product, worked on the project for the past year. The company assembled a team that was familiar with family play, casual games mobile play, VR technology and a wide variety of audiences.

“It was exciting to me as I have been a Vr player on the Meta Quest,” Segovia said. “We wanted to bring trivia to its next level. It’s an adaptation of the mobile version of trivia crack, but everything was redesigned. The interaction is in real time and so the social aspect of the game is powerful.”

While VR is often a solitary form of entertainment, trivia is inherently more social. So it made sense to create a multiplayer version of the trivia game in addition to a solo play version.

“The driver of the main game is the open match, where people who don’t know each other can gather and play,” Segovia said.

The VR version also includes user-generated questions, much like with the mobile version, where players can create more local content relevant for their own city or country.

“Across the development of the game, we worked a lot with the core community to get feedback, like building an attraction for the outdoor club,” Segovia said. “We wanted to make the game stand out from the competition in the store.

“We’ve always liked challenges,” Segovia said. “We were pioneers with our trivia game and we made it into the best in the mobile stores. Now with VR, the market started to get interesting about three years ago,” Segovia said. “We deicded VR would be very important for for consumers in the future. So we make this first step to move into it.”

While many people think that VR hardware is only attractive to hardcore gamers, there are a lot of casual games at the top of the VR stores. The content includes casual, midcore and hardcore games. While the market is still early, VR games are becoming successful enough to support a number of mid-size game studios like Schell Games and Resolution Games.

Trivia Remixed: Take on challenges, solve puzzles, and more

Etermax’s 20-plus person team made the VR experience more immersive.

Trivia Crack World merges the iconic Trivia Crack brand, which is known in 180 countries and 34 languages, with Meta Quest’s VR technology.

Players go on a trivia adventure and not only answer questions but also solve puzzles, interact with virtual objects, and tackle challenges that blend cognitive and physical skills. Minigames include fishing for answers, drawing accurately, hitting targets, and navigating mazes—adding unique twists to the old trivia format.

Trivia Crack World connects players worldwide and offers a multilingual experience supported by Trivia Crack’s Question Factory, which boasts over 50 million user-generated trivia questions. Localized content ensures players encounter fresh, relevant questions based on their geographical location.

Trivia Crack World lets players engage in trivia with others with two multiplayer modes. Players can compete with trivia fans globally, answering questions to climb leaderboards, earn trophies, and access exclusive rewards in a competitive environment.

Players can also play solo, where you test your knowledge and train your trivia skills in your own time. And you can engage in private matches, where users can create custom games, share codes, and enjoy a friendly trivia showdown no matter the distance.

Trivia Crack World is available on Meta Quest in English, Spanish, Portuguese, French, Italian, and German, it can also be played on Android, iOS, and Windows devices.

Expanding the amusement park with new updates

The beloved Trivia Crack franchise has now added new themed attractions and a new space where players can spark their curiosity and enjoy thrilling challenges hosted by the game’s characters.

Arriving just in time for Christmas, players will be able to explore two new immersive attractions: Tito’s Safari and Albert’s Lab, and an enhanced experience in Hector’s Museum. Each adventure challenges players with interactive quests hosted by the game’s iconic characters.

Albert’s Lab: Players will have the opportunity to visit Albert’s bastion of science and face off his robot in an epic game of charades. The challenge? Solve the mystery with the fewest questions to be crowned the winner.

Tito’s Safari: Invites players to a scavenger hunt in a series of islands in search of amazing animals. Users will have to spot and learn about each species with those who successfully capture photos of all the safari’s creatures receiving a bundle of tickets to spend at the shop.

Hector’s Island: The Museum of Hector is the first attraction to receive a dedicated island space. This new zone is filled with historical objects for players to interact with and explore, as well as a place to meet other players before entering the main exploration maze of the museum. This is just the beginning—soon, all attractions will feature their own dedicated island zones.

Players of all ages can explore knowledge-based adventures like scavenger hunts, epic charades, and historical challenges in a fully immersive virtual amusement park. The game is available on the Meta Horizon Store for $10.

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